![]() ![]() Again, this sounds like an interesting gameplay mechanic, but it ends up being lame. You start the game with a gun but ammunition is scarce. The wife/daughter thing is answered in the first few minutes, and then the protagonist just does fetch quests. Sounds good in concept, but it falls apart quickly. For the next four to five hours, it's up to you to climb, shoot and survive. This midrange metropolis is his hometown and the last known whereabouts of his wife and daughter. A year after "the event" took the country offline, tipped over buildings and created some dust cloud that'll kill you if you stay out in it, our protagonist - named revealed as you play the game - marches back to Haventon.
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